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Job Description:
• Implement simulation functionality using Unity3D and C# as per communicated design
• Translate design specification into functional simulation
• Communicate with team members to effectively integrate media assets
• Design, build, and maintain efficient, reusable, and reliable code
• Identify bottlenecks and bugs, and devise solutions to address and mitigate these problems
Requirements:
• Diploma or Bachelor’s degree in Computer Science, Computer Engineering, or a similar field.
• Proficient in C# programming with 1-2 years’ experience in developing simulation software, applications, games or integration API.
• Knowledge of Unity3D software.
• Knowledge of 3D development and game physics.
• Knowledge of scripting, animation, session management, and textures.
• Implement simulation functionality using Unity3D and C# as per communicated design
• Translate design specification into functional simulation
• Communicate with team members to effectively integrate media assets
• Design, build, and maintain efficient, reusable, and reliable code
• Identify bottlenecks and bugs, and devise solutions to address and mitigate these problems
Requirements:
• Diploma or Bachelor’s degree in Computer Science, Computer Engineering, or a similar field.
• Proficient in C# programming with 1-2 years’ experience in developing simulation software, applications, games or integration API.
• Knowledge of Unity3D software.
• Knowledge of 3D development and game physics.
• Knowledge of scripting, animation, session management, and textures.
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