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Indie Game Developer (Jr)

Salary undisclosed

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As an indie game developer and early employee at Clouds of Eternity, you will be working on the studio's flagship project, Harpy Raiders, and the technology and tooling required for it. As an early employee, you may also have to perform tasks related to the other aspects of the game development pipeline.

Responsibilities

  • Prototype, implement and test gameplay logic for a 2D game and beyond in C#
  • Be ready and comfortable to work with and improve a custom game engine written in a hyper-minimalist and simplified C++ dialect
  • Work with a small and closely knit team, joining in exhibiting at conventions as and when required
  • Playtest the game as you program so as to balance implemented features
  • Be ready to take up leadership responsibilities and guide both the technical direction and design of the project if need be

Qualifications

  • It is your aspiration and dream to work on indie games, and understand the drawbacks and increased responsibilities of such a position (Required)
  • Knowledge of C#, including 'unsafe' C# like function pointers
  • Knowledge of C++ and/or C
  • Knowledge of game design fundamentals, and methods to implement commonly used game logic and behaviors

If this position does interest you, and even if you are unable to meet all responsibilities or match all qualifications, do contact us and we may be able to work something out!